This is my first try at making a 3D car model using blueprints, focusing on the Ferrari 812 Superfast. I created the model in Autodesk Maya for a college assignment at the World University of Design. I rendered the car in Unreal Engine 5, placing it in a custom environment that I also designed and built. To make the car look realistic, I used materials from the Quixel Automobile Materials Pack. This project helped me improve my 3D modeling and rendering skills.