I am Vikram Chourasiya, a passionate 3D artist and a Final Year Animation & Game Design student at World University of Design. With a strong passion for 3D art and game design, developed a solid foundation in 3D modeling, texturing, lighting, and asset creation for games. His expertise spans across industry-standard tools such as Blender, Maya, ZBrush, Substance Painter, and Unreal Engine, enabling him to create visually stunning and optimized game assets.
As a final year student, His portfolio showcases a diverse range of work, including character design, environment art, and prop modeling, reflecting his versatility and attention to detail.